If you've ever interacted with Chinese people online, you should know immediately.
If you've ever played online games with no Chinese servers, or there's a ban on the game in China, or something. They immediately flood other servers and shit them up. They flooded Dread Hunger to the point where the majority of the game's sales were in China, since there were no official servers in China, they would flood Europe and NA servers. The game is a social deduction game, and communication in a single language is an important factor in playing it. So, they would join a server, not understanding anybody, speaking in that awful sounding language, and proceed to antagonize or shit up the game till everybody else would leave the server. Past a point, Dread Hunger's servers would get DDOS'd. I can't pinpoint it on Chinese players exactly. But considering that the developers acknowledged their Chinese players were antagonistic towards them. I would assume it was them in some part over the lack of servers in China. The developers, despite receiving a huge amount of money over the game's newfound success in China, would drop all support for the game in over a year, and disappear from the gaming industry.
That doesn't even cover other games like WuChang: Fallen Feather's situation, where the FUCKING CHINESE GAME basically had major mechanical and writing revamps in a patch because Chinese players were complaining the game is "inaccurate" to Chinese history. Or Rust's servers have Chinese clans that break server rules, and shit them up.
Just imagine if that Great Firewall was removed and they flooded the entire internet.
And it's a good thing for you, if you want normalfags out of China anyway.